wiggly wires - physics and stealth
Bunstruction Demo » Devlog
Adding more physics chaos
Over the past month, I have been honing in on making the mini games more clear and engaging. One example of this is having a little physics interaction happen when the player chews wires:
Additionally, I have been working on a "sound" system to alert players of incoming humans trying to stop your bunny's sabotage mission:

The "sound" system will be the foundation for more stealth features in the game. I am working to expand these mechanics in the coming weeks, so stay tuned!
Bunstruction Demo
a WIP game about causing chaos as rabbits
Status | Prototype |
Author | games_by_brandon |
Genre | Action |
Tags | Cute, Funny, Indie, Singleplayer, Virtual Pet |
Languages | English |
Accessibility | Interactive tutorial |
More posts
- 🐇 🕹️ making movement more bunny-like87 days ago
- Tutorial level added to demo 🐇🕹️92 days ago
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